[Roadmap] Defense, guards, raids, and settlement consequences #27

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opened 2026-08-23 10:10:31 +00:00 by rhelwig · 0 comments
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Outcome

Make defense visible and consequential, with coherent worker safety, fortifications, raids, losses, and recovery.

Major scope

  • Complete bell response, guard patrols, escorts, ranged defense, and equipment use
  • Derive security from real fortification coverage and staffed defenses
  • Improve raid losses, loot, tribute, and post-raid recovery pressure
  • Keep civilian schedules and worker safety coherent during threats
  • Add clear player feedback for active threats and defensive effectiveness
## Outcome Make defense visible and consequential, with coherent worker safety, fortifications, raids, losses, and recovery. ## Major scope - [ ] Complete bell response, guard patrols, escorts, ranged defense, and equipment use - [ ] Derive security from real fortification coverage and staffed defenses - [ ] Improve raid losses, loot, tribute, and post-raid recovery pressure - [ ] Keep civilian schedules and worker safety coherent during threats - [ ] Add clear player feedback for active threats and defensive effectiveness
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Reference
ronhelwig.com/live-villages#27
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